Since I unfortuantely don't have shed loads of money testing has only been done on the following PCs, belonging to my friends and I. At the moment the game only runs under Windows 95, Windows 98 and Windows NT. When complete I may convert it to Linux since that shouldn't be "too" difficult!
|Intel P3 500||128Mb||Voodoo 3 2000||Good|
|Intel P2 450||128Mb||Nvidia Riva TNT 16Mb||Good|
|Intel P2 450||128Mb||Voodoo 2||Good, some texture problems|
|AMD K7 450||128Mb||ATI Rage 128 Pro 32Mb||Good, but crashes a lot|
|Intel 233 MMX||96Mb||Voodoo 3 2000||Slow, can't use fullscreen|
As well as emailing me your comments on the game I would be very happy to receive comments on how it ran on your hardware!
I have noticed in some cases on a PII 450 using a Voodoo 3, performence was not as good as on my PII 450 with a Diamond Viper 550 (Nvidia Riva TNT 1). This is probably due to 3DFX not always supplying proper OpenGL ICD drivers on their Voodoo boards :(
So, now you read all the boring stuff, click here to download the game. It's about 900Kb.
After an interview I had with a games company, they suggested I wrote a simple breakout game as to demonstrate game special effects. This game is very much work in progress. It does not have a front end such as TP1250TE, and is not yet a fully playable game.
It does however currently demonstrate simple particle effects. The collision detection is my current project. The ball collides and rebounds properly with the walls, and collides correctly with the bat, although I need to refine the rebounding.
The biggest problem is when "multi-ball" is activated. By hitting a certian block (or pressing a certain key ;) ) 3 balls will fly about the screen. The collision for them is currently rubbish! Collision is normally correctly detected, but the actual deflection is completely wrong! This is why I now have a physics book sat next to my computer ;) Time for the hardcore maths and physics to begin! Which me luck!
So, now you read all the boring stuff, click here to download the game. It's about 272Kb.